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Maya binary file parse error: : (5) bad block

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Opened a scene, and saw this error listed 3x in a row:
Maya binary file parse error:  : (5) bad block 
Not sure why. But a later version of that same file failed on save, breaking all the animCurve connections on re-open.
Talked with Autodesk, their description is below. But none of that applies to my use case. Hmm...
We only have on issue where that error crops up logged against 2014. It has to do with Linux network storage connected to Windows user machines as a samba share. It happened when the file was too large and the network resource wasn't allowing it to write correctly. The error code means that a block in the save data is corrupted and was not saved correctly. The issue was expected to possibly crop up again if studios used different operating systems for users vs storage as size of files increased, but we haven't seen it since the single report. The fact that this is happening to your artists on their local machines is very strange. No one else has reported this.

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