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API : How can I register a Maya Developer Node ID Block?

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When making custom node types via scripted-plugins (or regular 'ol compiled plugins), they need a MTypeId set to a specific value, so that custom node types won't clash:
import maya.OpenMaya as om
kPluginNodeId = om.MTypeId(0x00113)
Autodesk divvies-out ranges of addresses to developers, but how do you get these addresses assigned?
Via this web site:
http://discussion.autodesk.com/cgi-bin/maya/MayaID.cgi

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